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Author Topic: High server load Sunday evening + lots of ppl on TS.  (Read 16778 times)

EvilWhiteDragon

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High server load Sunday evening + lots of ppl on TS.
« on: December 02, 2010, 10:34:36 am »

Because of Tiberian Technologies server files test. (Tiberian Technologies is a community patch for Renegade.)
You're all welcome to join in, if you want :)

Quote from: EvilWhiteDragon
Due to the unpleasant actions of some asshat called Trooprm02 we are forced to beta test an unfinished version of the Tiberian Technologies server scripts. The reason for this is rather simple; the leaked code might give away clues on where vulnerabilities are in both the current as the Tiberian Technologies scripts.

Since we don't have time to back-port all fixes we make for TT, we want to protect the servers by releasing a server version of TT as soon as possible. Some of the features will not (yet) work because of this, but we feel that security is at this moment more important than all the features we promised. This does not mean these features will not be available eventually, but as stated before, we lack the spare time to work more on TT.
Features that will most certainly left out in this rushed release would be the resource manager. We are currently investigating what we can put in a release and what might need to be disabled. This will really be a rushed release, so please bear with us if there are errors. We really do not want to release something buggy, but it seems that we need to do something quick.

In order to be able to test how stable the current server scripts are, we are going to test them on the BlackIntel server on Sunday the 5th of December around 22.00 CET.At the start of the event we will offer 24 slots on the server. We will gradually increase (till max playable) this depending on the perceived stability and demand. After a crash we will again start at 24. It is important that one expects it to crash, as we have not yet thoroughly tested it.
 
StealthEye will be ready with the debugger running to fix possible issues on the post, but this might mean that it might take a bit of time to restart the server once it crashed. Please be patient at such moments.

We will give status updates both in our IRC channel (#TT on irc.n00bstories.com or irc.blackintel.org) as on TeamSpeak 3 (ts3.blackintel.org). It will probably be fun to try and get an organized game going while testing the server.

If this test is successful we will compile a release for server owners as soon as possible. The client will probably need some more time due to AC measures.

Server info:
WOL/XWIS hostname: blkintel1 (this might be subject to change)
WOL/XWIS title: BlackIntel Test Server
Direct connect IP: 95.211.124.215
Direct connect port: 4880
IRC channel: #ttmain
Teamspeak 3: ts3.blackintel.org
Player count: as much as we can handle.
Time: depends, but the current goal is 2 hours.
Yes, everything is passworded right now. We will open this on Sunday
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"It is important to find a balance. It is easier for parents if they set ground rules from the start about how long their child is allowed to spend on these types of games." - Only one line of cocaine a day, dear son!

Gwynzer

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Re: High server load Sunday evening + lots of ppl on TS.
« Reply #1 on: December 02, 2010, 12:03:30 pm »

Righto!  Explain the actions of nobhead trooprm02 please. :)
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EvilWhiteDragon

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Re: High server load Sunday evening + lots of ppl on TS.
« Reply #2 on: December 02, 2010, 02:55:45 pm »

Recently someone going by the name of Trooprm02 who recently decided that he wanted to "screw up" Renegade. He has taken private and confidential information belonging to Tiberian Technologies including private scripts 4.0 test builds, and private Tiberian Technologies source code and spread it on multiple sites online without permission from Tiberian Technologies.

Trooprm02 got hold of the source code because a source dump was uploaded to a server that was not as secure as it was believed to be. The source code was only up on that server for a very small amount of time and was removed when it was discovered that the server was not secure enough. The test builds were obtained through his access as a Reborn tester (something which has now been revoked). We have tightened up access to the source code and it is not possible for outsiders to gain access to scripts 4.0 source code anymore.

Some of you may have noticed that there is Westwood Studios confidential code in the source leak. We are not at liberty to discuss details but we have a special deal with EA where Tiberian Technologies obtained access to certain pieces of the Renegade source code to use in conjunction with our own code; due to various legal issues it was not possible for us to obtain the entire source code. This is a special deal and only applies to Tiberian Technologies. Please do NOT pester EA for access to source code as you will just ruin the relationship Tiberian Technologies has with EA and will not get any code. We can say this with all honesty, because EA has been a lot tighter on their source code recently, this was before the leak.

Despite what some of you are saying TT is FAR from dead, if anything, this leak has only made our resolve to get 4.0 out the door even stronger. Tiberian Technologies will be proactive in releasing fixes for any new cheats, hacks, server exploits or other bad things that may result from the use of the leaked code. There is no information in the leaked code related to serial hashes or to the key parts of the anti-cheat. Server owners can rest assured that we will be able to work much faster to fix server exploits in scripts 4.0 than was possible with previous scripts releases or with projects like BIATCH. The auto-update feature will help us ensure that fixes will be spread swiftly throughout the entire community.

We would like to ask the community to work with us in stopping the abuse of the leaked files. If you have downloaded the leaked files, please delete all copies (especially the leaked source code). Please do not distribute the leaked files anywhere and please do not use any of the code from the code leak for any purpose. The use of the code could have undesired effects due to the beta nature and the unreliable source. For our sake and your own, please wait till there is an official beta.

If you discover a site where a copy of the leaked file is being distributed, please inform Tiberian Technologies so we can have the file taken down. We would also request that you do not play Renegade with the leaked test build as it may contain bugs (including bugs we have already fixed).

As you may or may not know we are working hard to get a server scripts release out the door ASAP. To help with this we're having a test event on Sunday, as you can see here: http://www.renegadeforums.com/index.php?t=msg&th=37107&start=0&rid=20224
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"It is important to find a balance. It is easier for parents if they set ground rules from the start about how long their child is allowed to spend on these types of games." - Only one line of cocaine a day, dear son!

Gwynzer

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Re: High server load Sunday evening + lots of ppl on TS.
« Reply #3 on: December 07, 2010, 10:17:31 am »

This event was pretty good fun.  I hope it was useful for you guys.

It's got me thinking, actually, that if a regular event is run between the Renegade-Communties Partnership to shut down all servers bar one for an event, it'd be fantastic.  (Once a month or something). It's certainly fantastic fun having all the randoms on TS having a laugh, even with all the crashes etc.  We should do it again.
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StealthEye

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Re: High server load Sunday evening + lots of ppl on TS.
« Reply #4 on: December 07, 2010, 02:43:10 pm »

It is likely that there will be at least one more similar test, but with hopefully less laggy and crashy results. ;) When TT is done, we could consider proposing something like that. I agree that it is a good idea. :)
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EvilWhiteDragon

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Re: High server load Sunday evening + lots of ppl on TS.
« Reply #5 on: December 07, 2010, 02:57:46 pm »

It could work indeed, if we can get the community to support the idea. Perhaps that once a month is too much, but once every 2 months should certainly be possible. I think the frequency shouldn't be too high, as you want people to do some effort to be available. If it's every week so to say they'll just think, oh I can go next week as well.
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"It is important to find a balance. It is easier for parents if they set ground rules from the start about how long their child is allowed to spend on these types of games." - Only one line of cocaine a day, dear son!

Gwynzer

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Re: High server load Sunday evening + lots of ppl on TS.
« Reply #6 on: December 07, 2010, 04:05:31 pm »

That's why I suggested once a month.  It works especially well if we circulate through each community as a host (providing slightly different rules and settings every time)
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EvilWhiteDragon

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Re: High server load Sunday evening + lots of ppl on TS.
« Reply #7 on: December 07, 2010, 08:07:12 pm »

That's why I suggested once a month.  It works especially well if we circulate through each community as a host (providing slightly different rules and settings every time)
I guess it could work, but I think it's smart to wait till after TT server release.
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"It is important to find a balance. It is easier for parents if they set ground rules from the start about how long their child is allowed to spend on these types of games." - Only one line of cocaine a day, dear son!
 

May 09, 2024, 09:04:48 pm