BlackIntel Forum
BlackIntel => Help and support => Topic started by: Szymek7777 on July 09, 2013, 10:13:15 am
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How start server from PKG file?
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Go to your server folder, enter the "data" folder, and then edit svrcfg_cnc.ini. Add the package file name after "ModName=", e.g.:
ModName=blah.pkg
If that doesn't work, try it without the ".pkg" extension:
ModName=blah
I'm not really sure, but I think that's how it works.
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Go to your server folder, enter the "data" folder, and then edit svrcfg_cnc.ini. Add the package file name after "ModName=", e.g.:
ModName=blah.pkg
If that doesn't work, try it without the ".pkg" extension:
ModName=blah
I'm not really sure, but I think that's how it works.
It isn't working. Line in console "Loading level C&C_Field.lsd". My mod package name: C&C_SkirmishEXD.pkg and only one level in it "C&C_SkirmishEXD.lsd"
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Change the map rotation in tt.cfg to use C&C_SkirmishEXD instead of Field. You may need to add game definitions as well. See here for some info about tt.cfg: http://www.tiberiantechnologies.org/wiki/index.php?title=Server_owner_guide
I don't know how well .pkg mods work though. They should, but I've never heard of someone using them with TT.
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I've never heard of someone using them with TT.
So now you heard ;) because it's working now I am first thank you
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Good. Perhaps I never hear about it because it works then! ;)